Space War 2000 aka Spacewar
Developer: Atari
Publisher: Atari
State of completion: at least some development work was done?
Genre: First person shooter / flying game with split screen 2 player mode.
Also planned or released for:  
Notes: Game is listed as a cart game due in September 1995 in the Atari Dealer Price List Q3/1995.

Keep your eyes on your favorite console mag (...) for up 'n' coming news of the following: ... Spacewar 2000 ...
...more classics: Space War ... hit(s) the Jaguar.
(insert to Ultimate Future Gamer #11, 1995)

Rumor has it that it was pretty far along but was abandoned after Atari saw 4Play's Battlesphere.
(Sal Manfredonia)

No, it's not the 2600 game... this game sported a split screen, right down the middle, allowing for two player simultaneous play. It was a pretty much "fly around and find ships and blow them up" game. Many sources have reported that this was originally going to be Star Raiders 2000 but it was too different from the original Star Raiders feel that they changed the name and decided to drop "Star Raiders". What am I saying? Star Raiders will still come out later. There wasn't much of a plot installed yet, just fly and shoot. The explosions looked rather nice, and the movement was smooth and detailed. I wouldn't be surprised if the final version of this game used 640x480 resolution. Again, this was a fairly early version, showing off basically just the engine of the game.
(AEO SCES 1994)

By this summer Space War 2000: In their intergalactic jousts, space knights vie for old-fashioned glory, honor, fame and fortune. As they emerge victorious from each battle, they procure such weapons as laser shots, missiles, shields and cloaking devices. This first-person perspective 3-D adventure, produced by Atari, is fun for single players and spectacular as a two-player game. "First-person gaming is reaching a new high, and Space War 2000 is positioning to be a contender in that wild and crowded race," stated a reviewer at EGM2 (January 1995).
(AEO 4/1)

On the games front, prepare yourselves for Space War 2000 and Hover Strike in April. Both are looking very tasty indeed, here's a quick summary of both of these tempting titles. Space War will be familiar to anyone who has played games such as Wing Commander, a game which bears more than a passing resemblance to SW2000. As a first person viewed space shoot-em-up, it is not the most original of games, but who cares? This game looks very interesting due to its splendid graphics, texture mapped polygon spacecraft, and the added bonus of a two-player simultaneous mode. From inside the cockpit you can change the views from left, right, front and back views (Elite anyone?) and you must use these views to pin down and destroy multiple space vehicles, then nick their cash and weapons if you get the chance. Oh yes, don't bother to try and shoot the asteroids as they do weigh several thousand tons! In two player, the screen is split vertically and you engage in a one-on-one dogfight with a mate. Oh yes, and check out the babe on the presentation screens!
(AEO 4/3)

Space War 2000 was being alternated with Super Burnout, so it did not see as much floor time as some of the other games. The ships' graphics are very nice indeed. Each ship is fully texture mapped and looks very nice. Upon exploding, the ships break into many different fragments that go spinning around, one either really likes or really dislikes the explosions. The framerate seemed fairly high at all times except very close (touching) encounters. There are several views included such as one behind the ship. The player can also purchase various weapon upgrades as he or she earns money. Split screen was handled through a vertical splice of the screen. There was one problem noted with the two player mode. When an enemy player is killed, he or she is forced to sit there until the other player finishes. I'm not exactly sure how I feel about the game, but I feel that is mostly due to amount of time available to play. Imagine sitting down and playing Wing Commander for just a few minutes, it wouldn't give a fair estimation of the game. I'll leave judgment of this game to a previewer/reviewer. Expected release for Space War 2000 is in September.

=*= Space War 2000 (cart) =*=
As a space knight, gamers vie for glory, honor, fame and fortune in this first-person perspective 3D adventure. With the proceeds from each successful intergalactic joust, players can procure multiple weapons to defeat the enemy and have their name cast for eternity in "The High Score Table".
(AEO 4/5)

Screenshots, Pictures: sw2k1.jpg (36824 bytes)  sw2k2.jpg (37744 bytes)  sw2k_b.jpg (80868 bytes)